Badminton matches are scheduled, in groups. You will be responsible for checking your time slot at the score desk to ensure you know when your group is playing.

 

Format:

Ladies singles and doubles are played in groups of 4. Each Group will complete their games in the allocated time slot. A win will be counted as 3 points and a loss as 0. Once all group games have been played, the top 2 in each group will go into the Premiership and bottom 2 will go into the Championship.

For the knockout rounds, each player/pair will be ranked based on points won. In case of a tie, we will count the goal difference for each player/pair and rank accordingly. Knockout fixtures will be based on these rankings therefore points won and conceded in group games are imperative.

Championship/Premiership knockout rounds will be played per the timetable and it is your responsibility to ensure you check which tier you are in and when these games will be played.

 

U12 and U16 singles will be played in groups of 4 with the top 2 through to the knockout stages.

U12 and U16 doubles will be played in groups of 5 with the top 4 through to the knockout stages.

For the knockout rounds, each player/pair will be ranked based on points won. In case of a tie, we will count the goal difference for each player/pair and rank accordingly. Knockout fixtures will be based on these rankings therefore points won and conceded in group games are imperative.

 

Scoring:

Group games - first to 11 points (no 2 point difference)

Knockout games up to and including QF – first to 11 points (must have a two point difference). If the game reaches 14 all, sudden death point is the decider. 

SF and Final - first to 15 points (must have a two point difference). If the game reaches 20 all, sudden death point is the decider. 

 

Rules:

All players are expected to be on their allocated courts on time. We will allow up to 1 minute to warm up before the game. If you are late to your game by more than 5 minutes then that game will be forfeited. The only exception is if you are playing another sport and your next game is scheduled. You will be allowed more time in this case.

Marshals and umpires will be ready in the badminton hall to assist you with administering your games and recording scores. Badminton will be played to Badminton England rules

Before play commences, a toss shall be conducted and the side winning the toss will choose between serving first or what side you would like to receive the opening serve from.

 

Singles:

Players serve from, and receive in, the right service court when one of the players has scored an even number of points in that game. Thusly, players serve from, and receive in the left service court when a player has scored an odd number of points in that game. The server and receiver shall stand within diagonally opposite service courts without touching the boundary lines of these service courts. Once service is delivered, players alternate hitting the shuttle until a fault is made or the shuttle goes out of play. If a player makes a fault or the shuttle goes out of play, the opponent scores a point and serves again from the alternate service court.

 

Doubles:

At the start of the game or change of serve, the serve should be made from the right service court. Following this, players serve from, and receive in, the right service court when one of the players has scored an even number of points in that game. Thusly, players serve from, and receive in the left service court when a player has scored an odd number of points in that game. Only the opponent standing diagonally opposite of the server shall return. If his/her partner touched or hit the shuttle, it shall be a fault and the serving side scores a point. After the service is returned, either player from the serving side can hit the shuttle from any position on their side of the net. Then either player from the opposing side may do the same until the shuttle ceases to be in play.

In doubles, for a service, the outer side lines are in however the outer back lines are out. Hence the service box for doubles is short and wide. During the rally, the whole court is used and all outer boundary lines are in.

 

Faults:

It shall be a fault if:

  • A service is not correct

  • In service, the shuttle is caught on the net or is hit by the receiver’s partner

If in play, the shuttle:

  • Lands outside the boundaries of the court (i.e. not on or within the boundary lines)

  • Fails to pass over the net

  • Touches the ceiling or side walls or the person or dress of a player

  • Touches any other person or object outside the court

  • Is caught and held on the racket and then slung during the execution of a stroke

  • Is hit twice in succession by the same player. However, a shuttle hitting the head and stringed area of the racket in one stroke shall not be called a fault

  • Is hit by a player and the player’s partner successively’ or

  • Touches a player’s racket and does not travel towards the opponent’s court

 

If in play, a player:

  • Touches the net or its supports with racket, person or dress

  • Invades and opponent’s court over the net with racket or person except that the striker may follow the shuttle over the net with the racket in the course of a stroke after the initial point of contact with the shuttle is on the striker’s side of the net

  • Invades an opponent’s court under the net with racket or person such that an opponent is obstructed or distracted; or

  • Deliberately distracts an opponent by any action such as shouting or making gestures

Lets:

‘Let’ shall be called by the umpire to halt play.

It shall be a ‘let’ if:

  • The server serves before the receiver is ready

  • During service, the server and receiver are both faulted

  • During play, the shuttle disintegrates and the base separates from the rest of the shuttle

  • In the opinion of the umpire, play is disrupted or if a player is distracted by supporters or a coach

  • A line judge is unsighted and the umpire is unable to make a decision; or

  • Any unforeseen or accidental situation has occurred

 

When a ‘let’ occurs, play since the last service shall not count and the player who served last will serve again.

 

Injuries:

In case a player cannot continue with the game due to injury or any other reason forfeits the game regardless if they were leading at the time of incident. Any player that does not turn up on the day or for a match forfeits the game and the other player awarded 11/15-0.

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